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GAME DESIGNER

Keith Simmons

I'm a Ontario based game designer that specializes in systems & level design 

MY PORTFOLIO

01

Quest / Exploration

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Hero's Plateau

Independent

Hero's Plateau  is an environment that I designed for my D&D character. It is her home where she comes to relax after all of the adventures. I learn a great deal about how to create and use terrain in Unity during this project. I also learned a great deal about Unity's particle system and how to use it. it was a very fun and informative 2 weeks where I grew as a designer.

02

3D Platformer

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Sphereman Escapes Hell 2 

Trials of Cubeman

INDEPENDENT

My first go at making a Mario 64ish type 3D platformer. We an very fun experience and I was able to start developing some level design skills while I built this game. Almost everything in the game was made in Unity, I did not use outside programs for very much at all. I was able to learn how to do animations in Unity in this project.

03

Bullet Hell

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Molten Runner

Independent

This is the first game I ever made. It is a vertical scrolling bullet hell with multiple different enemy types and attack patterns. The player has access to 6 different ammo types that change the way they play base on how they can now shoot.

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